Event list

Event list

These are all the events that can be listened to using Event Hooks.

Complete list

Note

M: means std::unordered_map<std::string, std::any> following props are members.

name description argument(s) cancellable
tick fired on a tick, meaning once per (1000 / highestMonitorHz) ms nullptr ✕
activeWindow fired on active window change PHLWINDOW ✕
keyboardFocus fired on keyboard focus change. Contains the newly focused surface SP<CWLSurfaceResource> ✕
moveWorkspace fired when a workspace changes its monitor std::vector<std::any>{PHLWORKSPACE, PHLMONITOR} ✕
focusedMon fired on monitor focus change PHLMONITOR ✕
moveWindow fired when a window changes workspace std::vector<std::any>{PHLWINDOW, PHLWORKSPACE} ✕
openLayer fired when a LS is mapped PHLLS ✕
closeLayer fired when a LS is unmapped PHLLS ✕
openWindow fired when a window is mapped PHLWINDOW ✕
closeWindow fired when a window is unmapped PHLWINDOW ✕
windowUpdateRules fired when a window’s rules are updated PHLWINDOW ✕
urgent fired when a window requests urgent PHLWINDOW ✕
preMonitorAdded fired when a monitor is plugged in, before Hyprland handles it PHLMONITOR ✕
monitorAdded fired when a monitor is plugged in, after Hyprland has handled it PHLMONITOR ✕
preMonitorRemoved fired when a monitor is unplugged, before Hyprland handles it PHLMONITOR ✕
monitorRemoved fired when a monitor is unplugged, after Hypralnd has handled it PHLMONITOR ✕
createWorkspace fired when a workspace is created PHLWORKSPACE ✕
destroyWorkspace fired when a workspace is destroyed PHLWORKSPACE ✕
fullscreen fired when a window changes fullscreen state PHLWINDOW ✕
changeFloatingMode fired when a window changes float state PHLWINDOW ✕
workspace fired on a workspace change (only ones explicitly requested by a user) PHLWORKSPACE ✕
submap fired on a submap change std::string ✕
mouseMove fired when the cursor moves. Param is coords. const Vector2D ✔
mouseButton fired on a mouse button press IPointer::SButtonEvent ✔
mouseAxis fired on a mouse axis event M: event:IPointer::SAxisEvent ✔
touchDown fired on a touch down event ITouch::SDownEvent ✔
touchUp fired on a touch up event ITouch::SUpEvent ✔
touchMove fired on a touch motion event ITouch::SMotionEvent ✔
activeLayout fired on a keyboard layout change. String pointer temporary, not guaranteed after execution of the handler finishes. std::vector<std::any>{SP<IKeyboard>, std::string} ✕
preRender fired before a frame for a monitor is about to be rendered PHLMONITOR ✕
screencast fired when the screencopy state of a client changes. Keep in mind there might be multiple separate clients. std::vector<uint64_t>{state, framesInHalfSecond, owner} ✕
render fired at various stages of rendering to allow your plugin to render stuff. See src/SharedDefs.hpp for a list with explanations eRenderStage ✕
windowtitle emitted when a window title changes. PHLWINDOW ✕
configReloaded emitted after the config is reloaded nullptr ✕
preConfigReload emitted before a config reload nullptr ✕
keyPress emitted on a key press M: event:IKeyboard::SButtonEvent, keyboard:SP<IKeyboard> ✔
pin emitted when a window is pinned or unpinned PHLWINDOW ✕
swipeBegin emitted when a touchpad swipe is commenced IPointer::SSwipeBeginEvent ✔
swipeUpdate emitted when a touchpad swipe is updated IPointer::SSwipeUpdateEvent ✔
swipeEnd emitted when a touchpad swipe is ended IPointer::SSwipeEndEvent ✔
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